jme-clj
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A Clojure 3D Game Engine (Wrapper), Powered by jMonkeyEngine
The signature of `quat`, for three arguments, is `[^Float x ^Float y ^Float z]`. This would lead the innocent programmer to believe that numbers are expected, but in fact they're...
This is actually better, more idiomatic code anyway.
First of all all, thank you very much for the effort for creating this library. I could not run the REPL-example on my Mac with Big Sur. The command "(start...
No errors detected in fps. Network and simple-multiplayer not tested. ClassCastException in particle-emitter at line 473 of jme-clj.core when running examples.beginner_tutorials.hello_effects (is this new?) No other errors detected in beginner-tutorials....
The function `collide-with` modifies its third argument, an instance of `CollisionResults`, by potentially adding a new `CollisionResult` object. It's conventional in Clojure to mark functions which are not pure functions...