Warp-and-Blend-Quadros
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Building with VS 2017
Are there any pointers for us C++ n00bs trying to execute this "exercise left to the reader" using Visual Studio 2017? :) Many of the includes (I'm currently looking at windows.h) can't seem to be resolved, even when changing the project's C++ profile to VS 2017.
Thanks.
@danieljsummers i know its been 4 years, but did you ever get any further on this?
I eventually got it to build with referencing a specific Windows SDK loaded. I did manage to find my archived directory from back then - it looks like it was platform toolset v140.