Erlend Sogge Heggen

Results 287 comments of Erlend Sogge Heggen

http://arewegameyet.com/ also needs this feature to better create targeted lists for the Rust gamedev ecosystem.

Also curious about this. If the path forward is unobstructed now, maybe a call for other contributors could be put out.

As I’ve [said in the past](https://github.com/Boscop/web-view/issues/64#issuecomment-529542113), I’m in favor of moving it to the Tauri org. They’re very established and are deeply dependent on web-view. If web-view was to have...

Let’s go with a new org then? That seems to be the option with the smallest amount of friction.

@zxey has there been any more talk about the prospect of [establishing an org](https://github.com/Boscop/web-view/issues/64#issuecomment-528539287) for `web-view`? You appear to have been the primary maintainer for the past year; makes sense...

Maybe it's a bit overkill, but there's also [Nakama](https://github.com/heroiclabs/nakama). That'd give you everything you need in a Friends/Account system that even Among Us is currently lacking.

Can’t help with the code I’m afraid, that’s out of my comfort zone. Community is my expertise, so I’ll just share this idea: Stop by the respective github repos of...

Oh and your library should be added to AreWeGameYet: https://github.com/doppioslash/arewegameyet/issues

We’re gonna use these steering behaviors in a demo game for the Amethyst engine: https://community.amethyst-engine.org/t/demo-game-evolution-island-mvp/487?u=erlend_sh

Hosting the download links would be ideal. Simple reference point here: https://wasm4.org/docs/guides/distribution#publish-on-wasm4org I think it’s better to make a dedicated repo for that though, like [bevy-assets](https://github.com/bevyengine/bevy-assets), to avoid bloat.