lectrote
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Scroll bar position
Maybe we can fix the silly scroll-bar offset by (a) giving the gameport the entire window; (b) instead of true margins, apply left or right padding to windows that reach the left or right edge of the gameport. This would require GlkOte to tack a CSS class onto left-edge or right-edge windows.
It's hacky but I think it would work sensibly. Have to test a two-column game, of course.
Ooh, harder than it looks. GlkOte's metrics system will get confused by percentage-defined padding.