glkterm
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Improve styles support
Some notes:
-
In handling styles and style hints, I’ve tried to follow the standard, replicating the behavior of Gargoyle and Inform 7 as best I can when there’s any ambiguity.
-
I’ve tested it with Glulxe and Bocfel and a number of games and custom and existing test files, including some by erkyrath and curiousdannii.
-
This provides support for terminals with 8, 16, 256, or 16Mi colors. It attempts to reset the first 8, 16, or 256 colors (depending on the number of colors available) to known values.
-
Makefile
usespkg-config
if available to find ncurses. This helps when building with Homebrew and its ncurses on macOS whenPKG_CONFIG_PATH
is set properly; otherwise, builds tend to use the macOS’s ncurses, which is version 5.4 and now 16 years out of date. -
This adds several command-line options:
-
-color BOOL
: enable color (default “yes”) -
-fgcolor COLOR
: use given color for foreground -
-bgcolor COLOR
: use given color for background-
-fgcolor
and-bgcolor
can take CSS color names likered
ornavy
, three-digit hexadecimal numbers like#639
(rebeccapurple
), or six-digit hexadecimal numbers like#ADFF2F
(greenyellow
).
-
-
-stylehint BOOL
: enable style hints (default “yes”) -
-emphul BOOL
: use underline for emphasis instead of italics (default “no”)- Only enabled on ncurses builds that support
A_ITALIC
.
- Only enabled on ncurses builds that support
-
-
This works with ncurses and PDCurses. It should work with other curses libraries as well.
-
This prefers handling resizing with the ncurses
SIGWINCH
handler and responding toKEY_RESIZE
events to avoid flashing when resizing. It uses the previous behavior as a fallback whenKEY_RESIZE
isn’t available (non-ncurses) or if the ncurses handler was not used. -
This includes (optional) support for four functions introduced by Gargoyle:
garglk_set_zcolors
.garglk_set_zcolors_stream
,garglk_set_reversevideo
, andgarglk_set_reversevideo_stream
. These are enabled usingGLK_MODULE_GARGLKTEXT
. Bocfel in particular uses these functions to provide full support for combinations of bold, italic, and reverse video, and to allow color. (As of this writing, this requires very light editing of Bocfel source to look forGLK_MODULE_GARGLKTEXT
rather thanGARGLK
in a few places.)
Bocfel changes to use this (note that this includes changes for both pull requests erkyrath/glkterm/pull/10 and erkyrath/glkterm/pull/11, but it shouldn't break anything if you're only trying one, or perhaps even neither):
diff --git a/screen.c b/screen.c
index df5fb0f..b6678fe 100644
--- a/screen.c
+++ b/screen.c
@@ -141,7 +141,7 @@ struct input
#ifndef ZTERP_GLK
static int16_t fg_color = 1, bg_color = 1;
-#elif defined(GARGLK)
+#elif defined(GLK_MODULE_GARGLKTEXT)
static glui32 zcolor_map[] = {
zcolor_Default,
@@ -167,7 +167,7 @@ void update_color(int which, unsigned long color)
}
#endif
-#ifdef GARGLK
+#ifdef GLK_MODULE_GARGLKTEXT
/* Idea from Nitfol. */
static const int style_map[] =
{
@@ -205,7 +205,7 @@ void set_current_style(void)
#ifdef ZTERP_GLK
if(curwin->id == NULL) return;
-#ifdef GARGLK
+#ifdef GLK_MODULE_GARGLKTEXT
if(use_fixed_font()) style |= STYLE_FIXED;
if(options.disable_fixed) style &= ~STYLE_FIXED;
@@ -1133,7 +1133,7 @@ void zget_cursor(void)
void zset_colour(void)
{
/* Glk (apart from Gargoyle) has no color support. */
-#if !defined(ZTERP_GLK) || defined(GARGLK)
+#if !defined(ZTERP_GLK) || defined(GLK_MODULE_GARGLKTEXT)
int16_t fg = as_signed(zargs[0]), bg = as_signed(zargs[1]);
/* In V6, each window has its own color settings. Since multiple
@@ -1145,7 +1145,7 @@ void zset_colour(void)
if(options.disable_color) return;
/* XXX -1 is a valid color in V6. */
-#ifdef GARGLK
+#ifdef GLK_MODULE_GARGLKTEXT
if(fg >= 1 && fg <= (zversion >= 5 ? 12 : 9)) fg_color = zcolor_map[fg - 1];
if(bg >= 1 && bg <= (zversion >= 5 ? 12 : 9)) bg_color = zcolor_map[bg - 1];
#else
@@ -1157,7 +1157,7 @@ void zset_colour(void)
#endif
}
-#ifdef GARGLK
+#ifdef GLK_MODULE_GARGLKTEXT
/* Convert a 15-bit color to a 24-bit color. */
static glui32 convert_color(unsigned long color)
{
@@ -1177,7 +1177,7 @@ static glui32 convert_color(unsigned long color)
void zset_true_colour(void)
{
-#ifdef GARGLK
+#ifdef GLK_MODULE_GARGLKTEXT
long fg = as_signed(zargs[0]), bg = as_signed(zargs[1]);
if (fg >= 0) fg_color = convert_color(fg);
@@ -1924,7 +1924,7 @@ void zshow_status(void)
glk_window_get_size(statuswin.id, &width, &height);
-#ifdef GARGLK
+#ifdef GLK_MODULE_GARGLKTEXT
garglk_set_reversevideo(1);
#else
glk_set_style(style_Alert);
@@ -2302,7 +2302,7 @@ void zbuffer_screen(void)
store(0);
}
-#ifdef GARGLK
+#ifdef GLK_MODULE_GARGLKTEXT
/* Glk does not guarantee great control over how various styles are
* going to look, but Gargoyle does. Abusing the Glk “style hints”
* functions allows for quite fine-grained control over style
@@ -2338,7 +2338,7 @@ bool create_mainwin(void)
have_unicode = glk_gestalt(gestalt_Unicode, 0);
#endif
-#ifdef GARGLK
+#ifdef GLK_MODULE_GARGLKTEXT
set_default_styles();
/* Bold */
@@ -2459,7 +2459,7 @@ void init_screen(void)
stop_timer();
-#ifdef GARGLK
+#ifdef GLK_MODULE_GARGLKTEXT
fg_color = zcolor_Default;
bg_color = zcolor_Default;
#endif
diff --git a/screen.h b/screen.h
index 40f12c1..581c3ce 100644
--- a/screen.h
+++ b/screen.h
@@ -41,7 +41,7 @@ void term_keys_reset(void);
void term_keys_add(uint8_t);
#endif
-#ifdef GARGLK
+#ifdef GLK_MODULE_GARGLKTEXT
void update_color(int, unsigned long);
#endif
diff --git a/sound.c b/sound.c
index 08591a9..b225c6f 100644
--- a/sound.c
+++ b/sound.c
@@ -8,7 +8,7 @@
#ifdef ZTERP_GLK
#include <glk.h>
-#ifdef GARGLK
+#ifdef GLK_MODULE_SOUND
#include <glkstart.h>
#include <gi_blorb.h>
static schanid_t sound_channel = NULL;
@@ -23,7 +23,7 @@ static schanid_t sound_channel = NULL;
*/
void init_sound(bool story_is_blorb)
{
-#ifdef GARGLK
+#ifdef GLK_MODULE_SOUND
strid_t file = NULL;
if(sound_loaded()) return;
@@ -58,14 +58,14 @@ void init_sound(bool story_is_blorb)
if(file != NULL)
{
giblorb_set_resource_map(file);
- sound_channel = glk_schannel_create(0);
}
+ sound_channel = glk_schannel_create(0);
#endif
}
bool sound_loaded(void)
{
-#ifdef GARGLK
+#ifdef GLK_MODULE_SOUND
return sound_channel != NULL;
#else
return false;
@@ -74,7 +74,7 @@ bool sound_loaded(void)
void zsound_effect(void)
{
-#ifdef GARGLK
+#ifdef GLK_MODULE_SOUND
uint8_t repeats, volume;
static uint32_t vols[8] = {
0x02000, 0x04000, 0x06000, 0x08000,
diff --git a/util.c b/util.c
index 2fcee09..9eaa201 100644
--- a/util.c
+++ b/util.c
@@ -30,6 +30,7 @@
#ifdef ZTERP_GLK
#include <glk.h>
+#include <glkstart.h>
#endif
#ifndef ZTERP_NO_SAFETY_CHECKS
@@ -87,7 +88,11 @@ void help(void)
const struct
{
const char *flag;
+#ifdef ZTERP_GLK
+ int arg;
+#else
enum { glkunix_arg_NoValue, glkunix_arg_NumberValue, glkunix_arg_ValueFollows } arg;
+#endif
const char *description;
}
flags[] = {
@@ -297,4 +302,7 @@ void process_arguments(int argc, char **argv)
/* Just ignore excess stories for now. */
if(zoptind < argc) game_file = argv[zoptind];
+#ifdef ZTERP_GLK
+ glkunix_set_base_file((char *)game_file);
+#endif
}
diff --git a/zterp.c b/zterp.c
index d49ee50..12d8d36 100644
--- a/zterp.c
+++ b/zterp.c
@@ -293,7 +293,7 @@ static void read_config(void)
#define NUMBER(name) else if(strcmp(key, #name) == 0) options.name = n
#define STRING(name) else if(strcmp(key, #name) == 0) do { free(options.name); options.name = xstrdup(val); } while(0)
#define CHAR(name) else if(strcmp(key, #name) == 0) options.name = val[0]
-#ifdef GARGLK
+#ifdef GLK_MODULE_GARGLKTEXT
#define COLOR(name, num)else if(strcmp(key, "color_" #name) == 0) update_color(num, strtol(val, NULL, 16))
#else
#define COLOR(name, num)else if(0)
@@ -399,7 +399,7 @@ void write_header(void)
#ifdef ZTERP_GLK
if(glk_gestalt(gestalt_Timer, 0)) flags1 |= FLAGS1_TIMED;
-#ifdef GARGLK
+#ifdef GLK_MODULE_GARGLKTEXT
if(zversion >= 5) flags1 |= FLAGS1_COLORS;
#endif
#else
@@ -899,6 +899,7 @@ int main(int argc, char **argv)
if(ref != NULL)
{
game_file = xstrdup(garglk_fileref_get_name(ref));
+ glkunix_set_base_file(game_file);
glk_fileref_destroy(ref);
}
}