Andrew Plotkin

Results 231 comments of Andrew Plotkin

I have gone through and done this for all the modules in the glkote repo. Quixe is not yet done.

One, that's the way it works now, and I don't want to mess around with it too much. (window.GlkOte is provided as a constructed instance which has not yet been...

The plan that got implemented in 2020 seems to be doing the job.

Implementing the old style system would take time that I do not want to spend on it. Also, the old style system really wasn't very good.

Thanks! As I said, I am snowed under by the task(s) of shipping Hadean Lands. I will get back to this. There will probably have to be additional engineering. For...

Thanks. The whole glkterm library is pretty badly out of date, but I'll look at this if I get back to it.

Thanks. I am in the middle of a game release so I haven't had time to look at this, but I'll get to it.

[glulxe_054_cheapglk_106_crashes_output.zip](https://github.com/erkyrath/glulxe/files/5287382/glulxe_054_cheapglk_106_crashes_output.zip) Full stack traces for each crash are listed in this file (compressed). The game files that generated these crashes are a large collection (55Mb compressed); I'll keep them on...

In the Makefile, change `-DOS_MAC` to `-DOS_UNIX -DUNIX_RAND_GETRANDOM`. The tmpname() warning is old; the glkterm library is very unsupported at this point.