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TIGR - the TIny GRaphics library for Windows, macOS, Linux, iOS and Android.

Results 12 tigr issues
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I needed to handle the mouse wheel event so I've implemented it. It's currently only for Windows, will add the support for Linux Please let me know what you think

To make TIGR live alive on MacOS, a Metal implementation should be added and me made the default. The OpenGL version can be kept as a fallback.

enhancement

I made a way to draw quadratic and cubic bezier curves, but I'm not going to bother with making a pull request cause of the problem described here that I...

enhancement

I noticed the comment for tigrLine in the header was incorrect. The endpoint of the line is *not* drawn, despite saying it was. Then I noticed the tigrRect function overdraws...

On Windows and Linux my game runs ar 60 FPS but on macOS (Sonoma on M2 Mini) the game runs at around 350 FPS. Is there a way to cap...

Thank you for tigr! I've been having a lot of fun with it. One thing I'm having trouble with though is that I have been finding that the call to...

It would be awesome to have - IsMouseButtonDown() - or Pressed... - IsMouseButtonReleased()

Hello, on PinePhone (running Mobian, Phosh on Wayland) tigr crashes out with a rather opaque GLXBadFBConfig error. `glxinfo | grep -e "OpenGL version" -e "Core" -e "Compatible"` returns `OpenGL version...

## I want to add some more functions to help people with manipulating bitmaps. **tigrClone** ``` Tigr * tigrClone(Tigr * bmp){ Tigr * new_bmp = tigrBitmap(bmp->w, bmp->h); for (int y...