erik-vos

Results 60 comments of erik-vos

> While we're at it let's skip the "lay token" step if the map does not have any locations highlighted where you can place a token. (It gives me the...

Another idea is to prevent skipping token laying if the active company has just laid a tile on its destination. Tried that, it works, but still leaves another 9 test...

Yes, this is confusing. The phases reported come from the "realName" attributes per phase in `Game.xml`, and correspond to the v1 phase names. These "real names" are also used in...

Yes, that has amazed me too. @neutronc , do you know the source of this? It looks like a testing aid for developing routing and revenue calculation, just for developers....

Options that have to be saved, because these can vary per game, should not be configuration options but game options, settable in the Option tab at game start. Insofar these...

Two somewhat unrelated remarks: 1. I notice that many game options appear in all games; these are in fact generic. Shouldn't we add a generic GameOptions.xml in the resources/data directory...

(Copied comment from @neutronc on Slack. EV) Tile Creation in the moment is really a weak spot.Tiledesigner is way unwieldy to create new tiles and manage all those game specific...

TD can be used in such a way that only the required XML is generated, to describe stops and tracks as needed for Rails. It's immaterial how ugly the TD...

See also issue #297. JavaFX is not for me.

Yes, that is great.