Eric

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Maybe change the title to include WinForms, Win32 (if that is what Particles.Windows is) and WinUI3 once its in?

No indeed. The point would be to have people find this searching for Win32. But on second thought its only a temporary advantage; people won't normally find the PR once...

> I'm not sure how much will have to be added since the WPF example makes use of the already existing GameEngineHost. Forget about WPF. Both WinUI3 and WPF have...

> I was thinking, shouldn't we directly use the underlying Unsafe methods rather than writing yet another wrapper on it? Ideally yes but there are AV's, this is perhaps a...

I had `Span.CopyTo` in a fair few cases. But testing it the first time it was clear it wasn't going to work.

Checked it twice, don't see anything wrong - most changes are mundane. Yet I can't start GameStudio anymore - when it sais Loading scene opening Starbreach there is an AV.

I have updated the title and the description to reflect the current plan as discussed with @xen2. @manio143 would you review please as I go?

I changed this: ```XML Direct3D11;Direct3D12;OpenGL;OpenGLES;Vulkan $(StrideGraphicsApis.Split(';', StringSplitOptions.RemoveEmptyEntries)[0]) Direct3D11 OpenGLES OpenGLES Vulkan ``` Stride builds but Starbreach gives me this: ``` Rebuild started... Failed to restore C:\Operations\LargeFolders\Starbreach\Starbreach\Starbreach.csproj (in 605 ms). Failed...

Yes now I get proper errors. Obsiously I have used Find All References and not regex :wink: Would be great to use multi-targeting for that so that stuff compiles regardless...