UnitMath
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JavaScript library for unit conversion and arithmetic
UnitMath
UnitMath is a JavaScript library for unit conversion and arithmetic.
Install
npm install unitmath
This is the documentation for v0.8.6. For documentation on v1.0.0-rc, click one: NPM; GitHub.
Use
const unit = require('unitmath')
unit('40 km').to('mile') // 62.1371192237334 mile
unit('5 m').div('2 s') // 2.5 m / s
Creating Units
To create a unit, use the unit
factory function, passing either a single string, or a number and a string:
// String
let a = unit('40 mile')
let b = unit('hour')
// Number and string
let g = unit(9.8, 'm/s^2')
let h = unit(19.6, 'm')
// Two strings
let k = unit('45', 'W / m K')
Units can be simple (4 kg
) or compound (8.314 J/mol K
). They may also be valueless (hour
). Below are more examples of parsing units:
unit('2in')
unit('60/s')
unit('8.314 kg m^2 / s^2 mol K')
unit('kW / kg K')
Parentheses are not used. Any units appearing before a /
are in the numerator of the resulting unit, and any units appearing after the /
are in the denominator. Any *
's will be ignored.
Converting Units
The to
method converts one unit to another. The two units must be consistent, that is, have the same dimension.
unit('40 mile').to('km') // 64.37376 km
unit('kg').to('lbm') // 2.20462262184878 lbm
The simplify
method will attempt to convert the unit to a simpler form.
unit('10 / s').simplify() // 10 Hz
unit('J / m').simplify() // N
The split
method will convert one unit into an array of units like so:
unit('10 km').split([ 'mi', 'ft', 'in' ]) // [ 6 mi, 1128 ft, 4.78740157486361 in ]
unit('51.4934 deg').split([ 'deg', 'arcmin', 'arcsec' ]) // [ 51 deg, 29 arcmin, 36.24 arcsec ]
Arithmetic
Use the methods add
, sub
, mul
, div
, pow
, sqrt
, and others to perform arithmetic on units. Multiple operations can be chained together:
let g = unit(9.8, 'm/s^2')
let h = unit(19.6, 'm')
h.mul(2).div(g).sqrt() // 2 s
Strings and numbers are implicitly converted to units within a chained expression. When chaining operators, they will execute in order from left to right, so your "expression" may not follow the usual, mathematical order of operations.
unit('3 ft').add('6 in').mul(2) // 7 ft
All of the operators are also available on the unit
namespace:
unit.mul(unit.add('3 ft', '6 in'), 2)
Units are immutable, so every operation on a unit creates a new unit.
Formatting
Use either the format
method to format a unit as a string. toString
is an alias for format
.
unit('1 lb').to('kg').format() // '0.45359237 kg'
The format
and toString
methods accept several options; see Configuring.
You can also define custom formatters; see Custom Formatter.
Configuring
UnitMath can be configured using unit.config(options)
. The function returns a new instance of UnitMath with the specified configuration options:
const unit = require('unitmath').config({ system: 'us' })
To query the current configuration, call unit.config()
with no arguments.
Some options can be passed directly to format
without first invoking the config()
method:
unit('1 lb').to('kg').format({ prefix: 'always', prefixMin: 1, precision: 4 }) // '453.6 g'
These are the available options and their defaults:
-
parentheses: false
. When formatting a unit, group the numerator and/or denominator in parentheses if multiple units are present.unit('45 W / m K').format({ parentheses: true }) // 45 W / (m K)
-
precision: 15
. The number of significant figures to output when converting a unit to a string. Reducing this can help reduce the appearance of round-off errors. A value of 0 will disable rounding entirely.unit('180 deg').to('rad').format({ precision: 6 }) // 3.14159 rad
-
prefix: 'auto'
. When formatting a unit, this option will specify whether thetoString
andformat
methods are allowed to choose an appropriately sized prefix in case of very small or very large quantities. Possible values are'auto'
,'always'
, or'never'
. If'auto'
is chosen, then a prefix is always chosen unless theunit
was constructed using theto()
method. -
prefixMin: 0.1
. When choosing a prefix, the smallest formatted value of aunit
that is allowed. -
prefixMax: 1000
. When choosing a prefix, the largest formatted value of aunit
that is allowed. -
prefixesToChooseFrom: 'common'
. When choosing a prefix, whether to consider all allowed prefixes or just the common ones for that unit. Possible values are'common'
and'all'
. -
simplify: 'auto'
. Specifies if UnitMath should attempt to simplify the units before formatting as a string. Possible values are'auto'
,'always'
, or'never'
. If'auto'
or'always'
, thenu.toString()
essentially becomes equivalent tou.simplify().toString()
. The originalu
is never modified. When'auto'
is used, simplification is skipped if the unit is valueless or was constructed using theto()
method. -
simplifyThreshold: 2
. A factor that affects whether theformat
method will output the original unit or a simplified version. The original unit will always be output unless the 'complexity' of the unit is reduced by an amount equal to or greater than thesimplifyThreshold
. A lower value results in more units being simplified, while a higher number results in fewer units being simplified. The complexity of a unit is roughly equal to the number of 'symbols' that are required to write the unit.unit('8 kg m / s^2').format() // 8 N unit('8 kg m / s^2').format({ simplifyThreshold: 6 })) // 8 kg m / s^2
-
system: 'auto'
. The unit system to use when simplifying aunit
. Available systems aresi
,cgs
,us
, andauto
. Whensystem === 'auto'
, UnitMath will try to infer the unit system from the individual units that make up thatunit
.unit = unit.config({ system: 'auto' }) unit('150 lbf').div('10 in^2').toString() // "15 psi" unit('400 N').div('10 cm^2').toString() // "400 kPa"
-
subsystem: 'auto'
Not yet implemented. The subsystem, or technical field, etc., to use when simplifying aunit
. It can provide additional hints about which units to use when there are multiple options within the same system. Available subsystems are'mechanics'
,'chemistry'
,'electricity_and_magnetism'
, etc. Whensubsystem === 'auto'
, UnitMath will try to infer the subsystem from the individual units that make up thatunit
:// Proposed, but not yet implemented unit = unit.config({ subsystem: 'auto' }) unit('240 V').mul('5 A').mul('1 hr').toString() // "1.2 kWh" unit('4000 kg').mul('9.8 m/s^2').mul('100 m').toString() // "3.92 MJ"
-
definitions
. An object that allows you to add to, modify, or remove the built-in units. See User-Defined Units for complete details.unit = unit.config({ definitions: { units: { furlong: '220 yards', fortnight: '2 weeks' } } }) unit('6 furlongs/fortnight').to('m/s') // 0.000997857142857143 m / s
-
type
. An object that allows UnitMath to work with custom numeric types. See Custom Types for complete details and examples.
Because unit.config(options)
returns a new instance of UnitMath, is is technically possible to perform operations between units created from different instances. The resulting behavior is undefined, however, so it is probably best to avoid doing this.
Important: unit.config(options)
returns a new instance of the factory function, so you must assign the return value of unit.config(options)
to some variable, otherwise the new options won't take effect:
let unit = require('unitmath')
unit.config(options) // This has no effect
Extending UnitMath
User-Defined Units
To create a user-defined unit, pass a definitions
object to unit.config()
:
unit = unit.config({
definitions: {
units: {
lightyear: '9460730472580800 m'
}
}
})
unit('1 lightyear').to('mile') // 5878625373183.608 mile
The definitions
contains five keys which allow additional customization of the unit system. These are: units
, prefixes
, unitSystems
, baseQuantities
, and quantities
.
definitions.units
This object contains the units that are made available by UnitMath. Each key in definitions.units
becomes a new unit. The easiest way to define a unit is to provide a string representation in terms of other units:
units: {
minute: '60 seconds',
newton: '1 kg m/s^2'
}
You can also supply an object for additional customization. These are all the options you can specify:
-
value
: (Required) The value of the unit. It can be a string or an array containing two items:units: { minute: { value: '60 seconds' }, newton: { value: '1 kg m/s^2' } }
Or:
units: { minute: { value: [ 60, 'seconds' ] }, newton: { value: [ 1, 'kg m/s^2' ] } }
-
quantity
: This is required for base units that are not defined in terms of other units, such asmeter
andsecond
. For derived units, such asjoule
, thequantity
is determined automatically from the unit'svalue
.units: { seconds: { quantity: 'TIME', value: 1 } }
-
prefixes
: Specifies which group of prefixes will be allowed when parsing the unit. The default is'NONE'
.units: { // Will parse 'nanometer', 'micrometer', 'millimeter', 'kilometer', 'megameter', etc. meter: { prefixes: 'LONG', ... }, // Will parse 'nm', 'um', 'mm', 'km', 'Mm', etc. m: { prefixes: 'SHORT', ... } }
-
commonPrefixes
: A string array that specifies which of the allowed prefixes will be used when formatting a unit. If this option is omitted, the unit will be formatted using the original prefix, or none at all.units: { L: { prefixes: 'SHORT', // Will format only as 'nL', 'uL', 'mL', and 'L'. commonPrefixes: ['n', 'u', 'm', ''], value: '1e-3 m^3', }, lumen: { prefixes: 'LONG', value: '1 cd sr' // commonPrefixes not given, so lumen will only be formatted as "lumen", but could be parsed as "millilumen", etc. }, }
-
aliases
: Shortcut to create additional units with identical definitions.units: { meter: { ... , aliases: [ 'meters' ] } }
-
offset
: Used when the zero-value of this unit is different from the zero-value of the base unit.units: { celsius: { value: '1 K', offset: 273.15 } }
-
autoAddToSystem
: An optional string value, such as'si'
,'us'
, or'auto'
. Causes this unit to automatically be added to the specified unit system. A value of'auto'
will cause UnitMath to infer the system from the unit'svalue
. This is a shortcut for settingdefinitions.quantities
anddefinitions.unitSystem
directly:definitions: { units: { snap: { value: '1 m/s^4', autoAddToUnitSystem: 'si' } }, }
Which is equivalent to the following:
definitions: { units: { snap: { value: '1 m/s^4' } }, unitSystems: { si: { snap_QUANTITY: 'snap' } }, quantities: { snap_QUANTITY: 'LENGTH TIME^-4' } }
This causes
snap
to become part of thesi
system, which means it may be used to simplify a Unit:unit('1 m/s^2').div('2 s^2').simplify() // 0.5 snap
You may also set the global option
definitions.autoAddToSystem
in order to set the same value for all user-defined units at the same time.Behind the scenes,
autoAddToSystem
automatically adds the necessary entries todefinitions.quantities
anddefinitions.unitSystem
so that the unit becomes a member of the specified unit system, allowing it to be used to simplify a Unit. If, however, existing values fordefinitions.quantities
ordefinitions.unitSystem
already exist in the user-defined or built-in units,autoAddToSystem
will not override them. If you need more control over how your unit systems are set up, you should setdefinitions.quantities
anddefinitions.unitSystem
directly, rather than usingautoAddToSystem
.
definitions.prefixes
The definitions.prefixes
object is used to define strings and associated multipliers that are prefixed to units to change their value. For example, the 'k'
prefix in km
multiplies the value of the m
unit by 1000.
prefixes: {
NONE: { '': 1 },
SHORT: {
m: 0.001,
'': 1,
k: 1000
},
LONG: {
milli: 0.001,
'': 1,
kilo: 1000
}
}
definitions.baseQuantities
The definitions.baseQuantities
array defines the dimensionally-independent quantities (LENGTH
, MASS
, LUMINOUS_INTENSITY
, etc.) that form the basis of all units. To add a new base quantity, supply the new base quantity or quantities in an array:
baseQuantities: [ 'MY_NEW_BASE_QUANTITY' ]
definitions.quantities
The definitions.quantities
object defines other quantities that are derived from the base quantities, such as FORCE
. These are used in the unitSystems
object to specify the preferred unit for that quantity. The syntax for defining a quantity
is more strict than that used to parse units generally. The format of a quantity is: zero or more terms, separated by spaces, where each term comprises a baseQuantity
, optionally followed by a caret ^
and a floating point number:
quantities: {
ELECTRIC_POTENTIAL: 'MASS LENGTH^2 TIME^-3 CURRENT^-1'
}
definitions.unitSystems
The definitions.unitSystems
object defines the preferred units to use with a particular unit system. Any or all of the quantities
in a unit system may be assigned a single unit, optionally with a prefix, that will be used when formatting a matching unit in that system.
unitSystems: {
si: {
AMOUNT_OF_SUBSTANCE: 'mol',
CAPACITANCE: 'F',
CURRENT: 'A',
MASS: 'kg',
...
}
}
definitions.skipBuiltIns
A boolean value indicating whether to skip creation of the built-in units. If true
, only the user-defined units and quantities defined in definitions
will be created.
definitions.autoAddToSystem
Global setting that applies autoAddToSystem
to all user-defined units simultaneously. This means that the following two definitions are equivalent:
definitions: {
units: {
snap: '1 m/s^4'
},
autoAddToUnitSystem: 'auto'
}
definitions: {
units: {
snap: {
value: '1 m/s^4',
autoAddToUnitSystem: 'auto'
}
},
}
For more information, see definitions.units.autoAddToUnit
.
Querying current unit definitions
You can view all the current definitions by calling unit.definitions()
. This object contains all the built-in units, prefixes, unit systems, base quantities, and quantities. If you have configured UnitMath with additional definitions, these will also be included in the return value from unit.definitions()
.
unit.definitions()
Below is an abbreviated sample output from unit.definitions()
. It can serve as a starting point to create your own definitions.
{ units:
{ '': { quantity: 'UNITLESS', value: 1 },
meter:
{ quantity: 'LENGTH',
prefixes: 'LONG',
commonPrefixes: [ 'nano', 'micro', 'milli', 'centi', '', 'kilo' ],
value: 1,
aliases: [ 'meters' ] },
m:
{ prefixes: 'SHORT',
commonPrefixes: [ 'n', 'u', 'm', 'c', '', 'k' ],
value: '1 meter' },
inch: { value: '0.0254 meter', aliases: [ 'inches', 'in' ] },
foot: { value: '12 inch', aliases: [ 'ft', 'feet' ] },
yard: { value: '3 foot', aliases: [ 'yd', 'yards' ] },
mile: { value: '5280 ft', aliases: [ 'mi', 'miles' ] },
... },
prefixes:
{ NONE: { '': 1 },
SHORT:
{ '': 1,
da: 10,
h: 100,
k: 1000,
...
d: 0.1,
c: 0.01,
m: 0.001,
... },
... },
unitSystems:
{ si:
{ AMOUNT_OF_SUBSTANCE: 'mol',
CAPACITANCE: 'F',
CURRENT: 'A',
MASS: 'kg'
... },
... },
baseQuantities:
[ 'MASS',
'LENGTH',
'TIME',
'CURRENT',
'TEMPERATURE',
'LUMINOUS_INTENSITY',
'AMOUNT_OF_SUBSTANCE',
'ANGLE',
'BIT',
'SOLID_ANGLE' ],
quantities:
{ UNITLESS: '',
ABSEMENT: 'LENGTH TIME',
ACCELERATION: 'LENGTH TIME^-2',
ANGULAR_ACCELERATION: 'TIME^-2 ANGLE',
ANGULAR_MOMENTUM: 'MASS LENGTH^2 TIME^-1 ANGLE',
ANGULAR_VELOCITY: 'TIME^-1 ANGLE',
AREA: 'LENGTH^2',
... } }
Custom Types
You can easily extend UnitMath to work with custom types. The type
option is an object containing several key/value pairs, where each value is a function that replaces the normal +
, -
, *
, /
, and other arithmetic operators used internally by UnitMath.
Example using Decimal.js as the custom type:
const Decimal = require('decimal.js')
const unit = require('unitmath').config({
type: {
clone: Decimal,
conv: Decimal,
add: (a, b) => a.add(b),
sub: (a, b) => a.sub(b),
mul: (a, b) => a.mul(b),
div: (a, b) => a.div(b),
pow: (a, b) => a.pow(b),
eq: (a, b) => a.eq(b),
lt: (a, b) => a.lt(b),
le: (a, b) => a.lte(b),
gt: (a, b) => a.gt(b),
ge: (a, b) => a.gte(b),
abs: (a) => a.abs(),
round: (a) => a.round(),
trunc: (a) => Decimal.trunc(a),
format: a => a.toString()
}
})
let u = unit('2.74518864784926316174649567946 m')
Below is a list of functions, their signatures, and when they are required.
Required always:
-
clone: (a: T) => T
-
conv: (a: number | string | T) => T
-
add: (a: T, b: T) => T
-
sub: (a: T, b: T) => T
-
mul: (a: T, b: T) => T
-
div: (a: T, b: T) => T
-
pow: (a: T, b: number) => T
Required for prefix = 'auto' or 'always':
-
abs: (a: T) => T
-
lt: (a: T, b: T) => boolean
-
gt: (a: T, b: T) => boolean
-
le: (a: T, b: T) => boolean
-
ge: (a: T, b: T) => boolean
Required for specific functions:
-
eq: (a: T, b: T) => boolean
(Required forequals
function) -
round: (a: T) => T
(Required forsplit
function) -
trunc: (a: T) => T
(Required forsplit
function)
Optional:
-
format: (a: T, options: any) => string
The add
, sub
, mul
, div
, and pow
functions replace +
, -
, *
, /
, and Math.pow
, respectively. The clone
function should return a clone of your custom type (same value, different object).
The conv
function must, at a minimum, be capable of converting both strings and numbers into your custom type. If given a custom type, it should return it unchanged, or return a clone. Among other things, the conv
function is used by UnitMath to convert the values of the built-in units to your custom type.
UnitMath will also use the conv
function when constructing units from numbers and strings. If your custom type is representable using decimal or scientific notation (such as 6.022e+23
), you can include both the value and the units in a single string:
// Supply a single string, and the numeric portion will be parsed using type.conv
unit('3.1415926535897932384626433832795 rad')
If your custom type cannot be represented in decimal or scientific notation, such as is the case with complex numbers and fractions, you will have to use the more generic two-argument constructor, supplying either two strings, a number and a string, or your custom type and a string:
unit('1 / 2', 'kg') // Supply two strings
unit(0.5, 'kg') // Supply a number and a string
unit(Fraction(1, 2), 'kg') // Supply the value directly
The functions clone
, conv
, add
, sub
, mul
, div
, and pow
are always required. Omitting any of these will cause the config
method to throw an error. The other functions are conditionally required, and you will receive an error if you attempt something that depends on a function you haven't provided.
Custom Formatter
UnitMath will use your type's toString
method when formatting a unit. You can use a different formatter by setting the type.format
function. This works even if you are not using custom types. Any arguments you pass to the unit's format
or toString
method will also be passed to your custom format
function:
let unitFunny = require('../index.js').config({
type: {
format: (a, b, c) => b + a.toString().split('').reverse().join(c)
}
})
unitFunny('3.14159 rad').toString('$', '_') // '$9_5_1_4_1_._3 rad'
API Reference
Factory Function
-
unit(value: number, unitString: string)
unit(value: number)
unit(valueAndUnitString: string)
unit()
Creates a unit with the specified value and unit string. If
valueAndUnitString
is supplied, it must specify both the numeric portion and the units portion of the unit.const unit = require('unitmath') unit(60, 'mile/hour') // 60 mile / hour unit(60) // 60 unit('60 mile/hour') // 60 mile / hour unit('mile/hour') // mile / hour unit() // Empty unit
unit()
will parse the special strings"NaN"
,"Infinity"
, and"-Infinity"
as the corresponding numeric values:const unit = require('unitmath') unit('Infinity kg') // Infinity kg
The string used to specify the unit (
valueAndUnitString
orunitString
) must be in the following format:[value][numerator][/denominator] numerator, denominator: unitPiece [unitPiece ...] unitPiece: [prefix]unit[^power] value: Any floating-point number, or the strings "NaN", "Infinity", or "-Infinity" (without the quotes). power: Any floating-point number
Member Functions
-
#clone()
Returns a clone of this unit.
let a = unit('40 m/s') // 40 m / s let b = a.clone() // 40 m / s
-
#add(other: unit | string | number)
Adds this unit to another unit and returns a new unit. If a string or number is supplied as an argument, it is converted to a unit. Both units must have values and have matching dimensions.
let a = unit('20 kW') let b = unit('300 W') a.add(b) // 20.3 kW
-
#sub(other: unit | string | number)
Adds another unit from this unit and returns a new unit. If a string or number is supplied as an argument, it is converted to a unit. Both units must have values and have matching dimensions.
let a = unit('20 kW') let b = unit('300 W') a.sub(b) // 19.7 kW
-
#mul(other: unit | string | number)
Multipies this unit and another unit and returns a new unit. If a string or number is supplied as an argument, it is converted to a unit.
let a = unit('8 m') let b = unit('200 N') a.mul(b) // 16 kJ
-
#div(other: unit | string | number)
Divides this unit by another unit and returns a new unit. If a string or number is supplied as an argument, it is converted to a unit.
let a = unit('64 kJ') let b = unit('16 s') a.mul(b) // 4 kW
-
#pow(p: number)
Raises this unit to the power
p
and returns a new unit.unit('10 m').pow(3) // 1000 m^3
-
#sqrt()
Returns the square root of this unit.
unit('1 heactare').sqrt() // 100 m
-
#abs()
Returns the absolute value of this unit. If the unit has an offset, such as
degC
, this is applied before taking the absolute value.unit('-5 m / s').abs() // 5 m / s unit('300 degC').abs() // -246.3 degC
-
#to(target: unit | string)
#to()
Converts this unit to the specified target unit or string. The returned unit will be "fixed", so it will not be auto-simplified or auto-prefixed in
format()
. Ifto()
is called on the unit with no arguments, then a "fixed" clone of the unit is returned.let r = unit('10 kg / m^2 s^3 A^2') r.format() // 10 ohm r.to('kohm').format() // 0.01 kohm r.to().format() // 10 kg m^2 / s^3 A^2
-
#toSI()
Returns a new unit that is the SI representation of this unit.
unit('10 ft/s').toSI() // 3.048 m / s
-
getValue()
Returns the value of this unit, or
null
if the unit is valueless. -
#setValue(x: number | string | custom)
Returns a copy of this unit but with its value replaced with the given value. Useful if you would like to perform your own operations on a unit's value. If supplied with no arguments, or
null
, will remove the value from the unit.unit('10 m').setValue(20) // 20 m unit('m').setValue(20) // 20 m unit('10 ft').setValue(20) // 20 ft unit('10 ft').setValue() // ft
-
getNormalizedValue()
Returns the value of this unit if it were to be converted to SI base units (or whatever base units that are defined). Returns
null
if the unit is valueless. -
setNormalizedValue()
Returns a copy of this unit but with its value replaced with the given normalized value.
-
#simplify()
Attempts to simplify the unit, and returns the simplified unit (or a clone of the original if unsuccessful).
simplify()
is called when a unit is being formatted as a string whenever the config optionsimplify
is'auto'
or'always'
.unit('10 N m').simplify() // 10 J
-
#split(Array(string | unit))
Converts this unit into an array of units, where the sum of the resulting units is equal to this unit, and where each of the resulting units is the result of truncating this unit to an integer, and then passing the remainder to the next unit, until the final unit, which takes up all the remainder.
unit('51.4934 deg').split([ 'deg', 'arcmin', 'arcsec' ]) // [ 51 deg, 29 arcmin, 36.24 arcsec ]
-
#getUnits()
Returns a clone of this unit with the value removed.
unit('8.314 J / mol K').getUnits() // J / mol K
-
#isCompound()
Returns true if this unit's unit list contains two or more units, or one unit with a power not equal to 1.
unit('34 kg').isCompound() // false unit('34 kg/s').isCompound() // true unit('34 kg^2').isCompound() // true unit('34 N').isCompound() // false unit('34 kg m / s^2').isCompound() // true
-
#getQuantities()
Returns a string array of all of this unit's matching quantities.
unit('5 m/s^2').getQuantities(), // ['ACCELERATION'] unit('5 m^2').getQuantities(), // ['AREA'] unit('5 kg m^2 / s^2').getQuantities(), // ['ENERGY', 'TORQUE'] unit('5 A/m').getQuantities(), // ['MAGNETIC_FIELD_STRENGTH'] unit('5 kg m s K A rad bits').getQuantities(), // []
-
#hasQuantity(quantity: string)
Returns true if this unit matches the given quantity.
unit('5 m/s^2').hasQuantity('ACCELERATION') // true
-
#equalQuantity(other: unit | string)
Returns true if this unit and another unit have equal quantities or dimensions.
unit('5 m/s^2').equalQuantity('4 ft/s^2')) // true
-
#equals(other: unit | string)
Returns true if the two units represent the same values.
unit('3 ft').equals('1 yard') // true
-
#compare(other: unit | string)
Returns a value indicating whether this unit is less than (-1), greater than (1), or equal to (0), another unit.
unit('30 min').compare('1 hour') // -1 unit('60 min').compare('1 hour') // 0 unit('90 min').compare('1 hour') // 1
-
#lessThan(other: unit | string)
Compares this and another unit and returns true if this unit is less than the other.
-
#lessThanOrEqual(other: unit | string)
Compares this and another unit and returns true if this unit is less than or equal to the other.
-
#greaterThan(other: unit | string)
Compares this and another unit and returns true if this unit is greater than the other.
-
#greaterThanOrEqual(other: unit | string)
Compares this and another unit and returns true if this unit is greater than or equal to the other.
-
#format(options)
Formats this unit as a string. Formatting options can be supplied which will override the configured options. See Configuring for a list of all options and their effects.
If the
prefix
orsimplify
options are set to'auto'
or'always
', thetoString
andformat
methods will try to simplify the unit before outputting. This can be prevented by calling.to()
on a unit with no parameters, which will return a new unit that will not be simplified automatically. -
#toString(options)
Alias for
format(options)
Namespace Functions
-
config()
Returns the current configuration.
const unit = require('unitmath') unit.config()
-
config(options:object)
Configure a new unit namespace with the given options (see Configuring)
const unit = require('unitmath').config({ option1, option2, ... })
-
exists(singleUnitString:string)
Tests if the given unit, optionally with a prefix, exists.
const unit = require('unitmath') unit.exists('km') // true
-
unit.definitions()
Return the current unit definitions in effect. (User's own definitions can be queried through
unit.config().definitions
.) -
unit.add(a: unit | string | number, b: unit | string | number)
Alias for
a.add(b)
.unit.add('4 ft', '1 yd') // 7 ft
-
unit.sub(a: unit | string | number, b: unit | string | number)
Alias for
a.sub(b)
.unit.sub('4 ft', '1 yd') // 1 ft
-
unit.mul(a: unit | string | number, b: unit | string | number)
Alias for
a.mul(b)
.unit.mul('4 ft', '1 yd') // 12 ft^2
-
unit.div(a: unit | string | number, b: unit | string | number)
Alias for
a.div(b)
.unit.div('4 ft', '1 yd') // 1.33333333333333
-
unit.pow(a: unit | string | number, b: number)
Alias for
a.pow(b)
.unit.pow('4 ft', 2) // 16 ft^2
-
unit.sqrt(a: unit | string | number)
Alias for
a.sqrt()
.unit.sqrt('16 ft^2') // 4 ft
-
unit.abs(a: unit | string | number)
Alias for
a.abs()
.unit.abs('-5 m / s') // 5 m / s unit.abs('300 degC') // -246.3 degC
-
unit.to(a: unit | string | number, b: unit | string)
Alias for
a.to(b)
. -
unit.toSI(a: unit | string | number)
Alias for
a.toSI()
.
Contributing
This is a community-supported project; all contributions are welcome. Please open an issue or submit a pull request.
Acknowledgements
Many thanks to Jos de Jong (@josdejong), the original author of Unit.js
, who suggested the idea of splitting the file off from Math.js and into its own library.
Contributors
- Harry Sarson (https://github.com/harrysarson)
- Nick Ewing (https://github.com/nickewing)
License
UnitMath is released under the Apache-2.0 license.