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General Improvements

Open StandingPadAnimations opened this issue 2 years ago • 0 comments

Mineways has a few issues I've noticed over time from helping people on the MCprep server. Here's some of the most common issues:

  • Texture swap or animate textures not working out of the box (requires an extra option during exporting)
  • Too many vertices and edges

Normally I would suggest people to use jmc2OBJ, but jmc2OBJ requires Java to be installed (which then requires users to make sure they're using the 64 bit version of Java), which at times is hard to explain to people. Mineways meanwhile works out of the box, and in my experience exports faster (likely because it's coded in C++) As such, it would be nice for Mineways to have these issues resolved. Some of the suggestions I have include:

  • Improved UI. I don't mean in a big way, but something as simple as a ? which when hovered over explains what the feature does. A small change like that goes a long way
  • Different defaults for textures. I think by defaults textures shouldn't use a single image, it causes more issues.
  • OBJ optimization. Right now Mineways OBJs are limited in size due to the amount of vertices and edges they contain. OBJ optimization would make OBJs easier to import for software like Blender, which means larger OBJs can be exported without resorting to hackish methods

Overall I think if Mineways can improve in those areas, it would have a serious edge over other exporters, and would make user experience a whole lot better

StandingPadAnimations avatar Aug 24 '22 03:08 StandingPadAnimations