dosbox-cheats
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Difference in OS
When testing between Windows and MacOS, there is an offset difference of about 0x20.
When compiling DOSBox-x with and without the cheats.cpp/cheats.h there is a massive offset difference. I'm not 100% sure if it's only when the program starts the cheat writing process or it's always like this, but I have to figure out why this is and how to prevent it.
If you compile different versions of DOSBox-x and DOSBox on the same OS, your offsets will always repeat.
So, I think there is a difference between OS and the cheats.cpp/cheats.h that are messing with the offsets.