Erlend
Erlend
That looks pretty cool. Custom shaders would be nice too. What i was thinking is to use Lua to give commands (draw per char background) to some lower level api...
I imagine a render loop would be opt-in only if Mr Wez is in support of this idea.
Thanks for the thoughtful answer. What i was thinking was to hook up to a animation event loop with given time intervals (or schedule ahead of time) in the config...
I just saw this library [logos](https://github.com/maciejhirsz/logos), could it be used speed up parsing?
Hi, I took a look at your example as i'm using Binder now in a live app, so this made me a bit concerned. The behavior of your example does...
@Delgan we could try to write some tests for this
Hi, no worries. Caching sounds great - if it also will work for complex objects.
Any news on this? I would love this feature as well. Similar to how the Intellij plugin "Flutter enhancement suite" does it.
Would like to have `5.4` supported for use with: https://github.com/fischerling/vis-lspc/
Oh, i see now there actually is a PR for this, but i also converted to null-safety [here](https://github.com/erf/text-to-path-maker-for-flutter/tree/null-safe)