codelite
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Resource being ignored in cross-compilation...
Linux -> Windows through MinGW/GCC
https://github.com/eranif/codelite/blob/432db4e9a8829ef808dceb5e8ffbec96d07c0e2e/Plugin/builder_gnumake_default.cpp#L1875
Any tips on how to to detect that this is a cross compilation?
dont know... maybe...
bool BuilderGnuMake::HandleResourceFiles(const CompilerPtr cmp) const { return !cmp->GetTool("ResourceCompiler").IsEmpty(); }
or simply assume that if the project has a file of type resource... is to compile a resource(so... only IsResourceFile)
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