Jimmy Gunawan
Jimmy Gunawan
YOUTUBE: https://youtu.be/_NTHXCLkPl0
A different take on this coin stackings, but should unlock some more ideas for you:
SEE ALSO: https://github.com/enzyme69/blendersushi/issues/1258
[lines_square_003.blend.zip](https://github.com/enzyme69/blendersushi/files/7900836/lines_square_003.blend.zip)
UPDATE 2022 [edgenet_explore_003.blend.zip](https://github.com/enzyme69/blendersushi/files/7884990/edgenet_explore_003.blend.zip)
[cutting_hole2.blend.zip](https://github.com/enzyme69/blendersushi/files/7841786/cutting_hole2.blend.zip)
Do I need to crop images into it's bounding pixel for the algorithm to work a bit more tightly? My images are like above.
Also, with the algorithm, how does it decide if some image will become larger or smaller? Is it random?
I am getting same issue with what I am doing (obstacle with lots of curvey surface). Banding happens, when radius increased, it becomes too blobbies...
 Thanks for acknowledge-ing the feature request. In the meantime, I am using Sverchok Add-On to Offset Tranform the fluid surface. There is a funky -1,-1,-1 transform on the...