Jimmy Gunawan
Jimmy Gunawan
Using SV to randomize each object SEED:
[tilt_test1.blend.zip](https://github.com/enzyme69/blendersushi/files/8153392/tilt_test1.blend.zip)
Erindale:  
Ilir Beqiri:  
sv example: [SV_star_variants_004.blend.zip](https://github.com/enzyme69/blendersushi/files/8145854/SV_star_variants_004.blend.zip)
ABOVE SETUP IS EASIER WITH GEOMETRY NODES But Sverchok does this: [star_variants_002.blend.zip](https://github.com/enzyme69/blendersushi/files/8144209/star_variants_002.blend.zip)
[plate2.blend.zip](https://github.com/enzyme69/blendersushi/files/8128822/plate2.blend.zip)
YouTube: https://www.youtube.com/watch?v=tDwOUUorf8A