rocket-league-replay-analysis
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Assumptions about field size are used
This program assumes that the ball has traveled the farthest possible in both the X, Y, and Z directions. While the Z distance is not important yet, if the ball does not ever hit the boundaries of the map, then the size of the field is not accurately displayed.
For now, both the players and the ball will be used in the calculation of the field boundaries. Currently, on the ball is used for calculations.
Additionally, this causes issue with the display of players in the goal.
Needed by #36 in order for the minimap to be migrated.
Deciding against fixing this for a bit more as a done of research is needed to determine field sizes. Not ready for that yet.