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Figure out how to resolve Lua module loading

Open ensisoft opened this issue 3 years ago • 0 comments

Let's say we have two Lua modules by the same name but by a different author, so essentially the same module. One of these might be under the game and another one could be imported from a zip archive. This would produce a structure something like

project/lua/foobar.lua project/package/lua/foobar.lua

The current Lua module loader has not understanding of this and will fail with this structure.

ensisoft avatar Oct 20 '22 10:10 ensisoft