moddingSuite icon indicating copy to clipboard operation
moddingSuite copied to clipboard

Improve edata implementation

Open is-consulting opened this issue 11 years ago • 2 comments

The current edata package implementation allows only to read and replace content files. An add and delete would be necessary.

This would require to create the edata dictionary from scratch. At the moment the old one is copied back while the offsets and checksums of single entries get updated.

is-consulting avatar Mar 15 '14 11:03 is-consulting

This is something one of the new contributors should look into. It would allow adding new units, models, etc into the game. At the moment we are just able to replace files in the game packages.

is-consulting avatar Jun 13 '21 00:06 is-consulting

Hello, I'm try to do. but I don't know what fileGroupId mean. Can you tell me? https://github.com/enohka/moddingSuite/blob/7f1274b614fb907d420cb6ee85c18900018589fd/moddingSuite/BL/EdataManager.cs#L155

dmc31a42 avatar Dec 23 '21 16:12 dmc31a42