klawr
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Reorganize Directory Layout
Prior to UE 4.8 build output for engine plugins ended up in Engine/Binaries
and Engine/Intermediate
, as of UE 4.8 build output ends up in the Binaries
and Intermediate
directories within the individual plugin directories. Also, I believe it's now possible to load third party DLLs from outside the Engine/Binaries
directory. At the very least that should allow us to move the Klawr.ClrHost
projects into the Klawr runtime plugin directory, eliminating the need to create a directory junction in Engine/Source/ThirdParty
, and maybe the need to copy the binaries to the Engine/Binaries
directory.