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save graph camera uniforms for use by external shaders

Open micahscopes opened this issue 2 years ago • 1 comments

Example usecase, overlaying ganja webgl canvas on top of an external webgl2 canvas:

https://user-images.githubusercontent.com/389782/162350533-903f1ff9-3356-4697-a911-563abec99ee5.mp4

micahscopes avatar Apr 08 '22 02:04 micahscopes

I just noticed that my editor made a bunch of little formatting changes, I'll clean those up to conform with the ganja.js style convention 🧐

micahscopes avatar Apr 08 '22 20:04 micahscopes