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uniform map in the GraphicsProgram should not be holding pointers

Open enginmanap opened this issue 5 years ago • 1 comments

Pointers are creating another indirection in the hot path, which is not providing any benefits, so should be eliminated.

enginmanap avatar Oct 12 '20 19:10 enginmanap

This is even worse. Since I am using String names to access them, it causes allocations, and it is like 10th highest CPU user in a profile, just to get the names. Material editor should fix this.

enginmanap avatar May 26 '24 21:05 enginmanap