engineer124

Results 17 comments of engineer124

For reference, I decided to change the following names, although feedback is still welcome: `gSfxDefaultPosScreenCenter` -> `gSfxPosScreenCenter` `gSfxDefaultVolOrFreq` -> `gSfxVolOrFreqDefaultVal` `gSfxDefaultReverbAddNone` -> `gSfxReverbAddNone`

I'll be drafting this until PlayState is renamed https://github.com/zeldaret/mm/pull/835

Sorry, should have mentioned this PR is on hold for https://github.com/zeldaret/mm/pull/927

This PR is now ready for review again. Documentation has had an overhaul due to new and improved knowledge. Also, a few functions from `code_8019AF00.c` are also part of the...

The file `camera.c` has been split into three parts temporarily for Github to better process these files. `camera_part1.c` contains the first third of camera, `camera_part3.c` contains the last third of...

Drafting until https://github.com/zeldaret/mm/pull/644 is merged

> Personally, I like `target` more than `trackActor` In regards to actors, there are two distinct actors to consider: Actor 1: The actor that the camera is pointing at. This...

A few additional comments: 1) The code for hud-mode in `Interface_Update` is not included, but can be seen here for additional context: https://github.com/engineer124/mm/blob/3a27f65cddf4eef5092169c0a8ccb6e56c7a6df9/src/code/z_parameter.c#L6295-L6400 2) The OoT PR for this system...

Cleaned up this PR based on previous discord discussions. Mainly introducing camera-specific interface alpha enums

For `Demo6`: There's only one value in data, and its unused. I made the assumption that this one unused value is `interfaceFlags` because every single set of data seems to...