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Map editor for the Endless Sky universe.

Results 23 endless-sky-editor issues
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The changes should be functionally identical.

Currently this map editor is outdated by several years and will cause a lot of mess if used with current map, the only release tag is even more severely outdated...

Please add a full documentation (including the build instructions) for the map editor. Thanks

The program freezes and crashes for unknown reasons. The first time it froze was when **renaming a newly created system**. I chose a name that, already existed and, upon renaming,...

bug

Accidentally shifting planets and systems can be annoying, especially when the general working area is a relatively convoluted. As it stands, however, being careful is sufficient, but having this feature...

enhancement
UX

![Screenshot (1505)](https://user-images.githubusercontent.com/45330165/77823608-aa552e00-70fc-11ea-934d-1879d2f53aad.png) Currently, the area from where a planet can be selected doesn't expand on some planets, which makes it difficult to select them

bug
UX

It seems that, currently, if a wormhole has a description or spaceport the map editor automatically removes them

bug
compatibility

**Issue:** The vanilla Endless Sky game has systems located in more than one file, which means that the pug systems are effectively invisible and undetectable to anyone who doesn't spend...

enhancement

Use drag+right click to move, and shift+mouse wheel to change brush size You can also use ctrl+t to change the settings

To avoid having to save the map, open it in the game and finding the system, it would be nice to have a "preview" button in the system tab that...

enhancement
UX