RiotControl
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An elaborate statistics tracking system for League of Legends. It used to be a centralised PostgreSQL based system but now it's a stand-alone SQLite application. It was written in C# and makes use of...
Reddit user "tundranocaps" requested that one should be able to "open" a game to view the more detailed data such as physical damage caused and such. I believe I concealed...
Right now such calls get blocked because the server does not show up as active yet. Database only commands should be available at all times, really.
If possible, can there be a link to the LoL replay files that get created with each game in the match history? Just maybe a link after the "Game ID"...
I think masteries are already being retrieved from the server but they are currently not stored in the database. The data are less attractive as it's only a single mastery...
IRC user "Dimzy" requested a feature where you would be able to get a list of all the summoners that are currently being updated automatically. Sometimes it can be difficult...
IRC user "DS_" requested that the score for Dominion games and such should be made visible in the Dominion table. It might get tricky because there's not much space left.
Requested by tedvs: users should be able to leave comments for every game so they can whine about other players and such. This is something I had already been doing...
It is only now that games are slowly starting to pile up and match histories are starting to get longer in the browser. There is a fair amount of graphics...
This requires changes in both the JSON API with some cascading DELETEs and also updates in the RiotControl.js script to add links to summoners and games so users can decide...
The descriptions are already available in the LeagueOfLegends.js database, they are just not being used right now. It's probably not that much work to add popups to the items in...