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Nintendo GameCube Emulator (WIP)

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These tests cover the Gekko analyzer/interpreter/recompiler for individual instructions. We need to deal with this once and forever :p - [ ] Integer Instructions - [ ] Integer Logical Instructions...

unit-testing

The VirtualProtect operation turned out to be very slow. To avoid wasting time setting the "X" bit for memory with recompiled code every time after segment generation, you should do...

We need to run through the Class Index and fix the repetitions. Doxygen inserts definitions from the header and from the .cpp. Sometimes it merges definitions from two identical headers...

For some reason, users do not like the transparent background for DVD banners. Make a setting to turn off alpha or force fill with the selected color.

enhancement

When in the game selection window you press on the T (for example), the cursor must move to the first game on the letter T in the list

enhancement

ARAM DMA comes from two consumers - from the CPU and from the DSP. To avoid conflict, need to add a simple arbiter.

enhancement