emredesu

Results 6 comments of emredesu

> How are you starting the client? I first use `Multipass.SetClientTransport(typeof(Tugboat/Yak))`, and then connect using `ClientManager.StartConnection()`. I can't use `Multipass.StartConnection(server: false)` as I need to be able to supply an...

Alright, he's as condensed as possible I got it to be: Code: ```cs void Start() { HostOnlineMultiplayer(); networkManager.ServerManager.OnServerConnectionState += OnOnlineServerInitComplete; } void OnOnlineServerInitComplete(ServerConnectionStateArgs args) { // server started successfully if...

> Hello. I'm trying to do the same thing. Did you ever find a usable callback? Hey, I couldn't find a usable callback so I ended up writing my own...

I've started extracting the banner data links from the in-game client and reading them from a gist myself. I will be updating this with every banner, you could use [my...

Yep I've been using that endpoint over manually updating my gist too, works wonderfully.

Same issue in 2021.3.7f1, first tried in a dict, then a dict, the issue persisted.