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Music stops in GoldenEye with mousehook v1.13.4
I was wondering why the music stopped mid-level (just before the next loop would start). Went back to v1.13.3, music plays fine through the whole level. Can this be fixed?
I am working on porting this branch to the latest xenia canary, so far I got the mouse aiming working, but need to find a way to fully implement the keyboard keys. So far I got an hybrid build working where the keyboard is operable along with the mouse aim but with no mouse buttons and no keyboard bindings aside from the default ones :S
EDIT: Done porting this fork to the latest Xenia Canary to take advantage of the new performance and audio fixes, link to the new build: https://www.reddit.com/r/emulation/comments/qppb6d/goldeneye_xbla_with_updated_xenia_canary_mousehook/