NieRAutomata-LodMod
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2021: FidelityFX CAS setting always re-enables, either doesn't save or doesn't load back in
Disabling FidelityFX will have it re-enable next game launch, yet another 2021 feature that doesn't fully work correctly...
Not sure if the setting isn't being saved, or maybe it does save but their settings reader isn't actually reading it back, will need to check settings file.
(2021 also broke the AO option, though that at least does save/read back the setting for it, it's just the setting value gets ignored by the AO code which is fixed in LodMod, seems FidelityFX is a different issue)
Fixed in https://github.com/emoose/NieRAutomata-LodMod/commit/fc7316bd3309ab38eb2a4016a96f9282d285fb90, seems they were setup to read/write from SystemData fine, but they forgot to let the CAS settings change some "settings were changed" bit, so settings wouldn't be written out if you only changed the CAS stuff, classic QLOC L
Will leave this open until the fix gets a release
Is this a bug with the game that LodMod is trying to fix? Or is this a bug with the game when using LodMod that will be fixed? I noticed that every time I load the game, the FidelityFX option is checked with the slider halfway up no matter what I set it to. Never mentioned it anywhere because I had no idea who to tell or why it happened.
It's a vanilla bug afaik, fidelityfx was added in the 2021 update but seems they forgot to let the settings options actually make it save the setting (kinda weird since they also added "global illumination" option in that update which does save fine)
If you change both fidelityfx and another setting at the same time it should save them fine, it's just the fidelityfx options that are bugged.