rust_minifb
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Cross platfrom window and framebuffer crate for Rust
yesterday i was trying to fix https://github.com/wasmerio/wasmer/pull/3591 which depends on minifb, after implementing the missing async traits wasmer compiles and everything seems working on the terminal but there's no window...
Hey, I was trying out minifb, playing around with the ScaleMode properties. I tried getting the window size to update the buffer size, which works, but only if I stop...
I moved to `rust_minifb` from `piston_window`, but am missing its extensive [button system](https://docs.rs/piston_window/latest/piston_window/enum.Button.html). There are an awful lot of obscure key codes, but it would be nice to support as...
currently all crate features are undocumented.
I appreciate this may not be an issue with minifb (Windows versions, Graphics driver versions) - but its pretty much my only dependency. Everything displays correctly in debug builds. Same...
When pressing the Left/Right-Shift key first, followed by any other key, the set of keys down returned by [get_keys](https://docs.rs/minifb/latest/minifb/struct.Window.html#method.get_keys) only contains the Left/Right-Shift key on the wayland build. This is...
If transparency is enabled, the buffer format is `ARGB` instead of `0RGB`. This is not reflected in [the documentation](https://github.com/emoon/rust_minifb/blob/master/src/lib.rs#L350), which seems to state that the format always is `0RGB`, not...