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Inner PathStroke rendering artifacts
Describe the bug When using inner strokes, the polygons overlap and cause rendering artifacts:
https://github.com/user-attachments/assets/93a7d955-f3a9-48da-ab67-5d680b8fec61
To Reproduce Steps to reproduce the behavior:
PathShape::closed_line(
points,
PathStroke {
width: 12.0,
color: ColorMode::Solid(color),
kind: StrokeKind::Inside,
}
)
Expected behavior There should not be any rendering artifacts: