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Inner PathStroke rendering artifacts

Open Swarkin opened this issue 9 months ago • 0 comments

Describe the bug When using inner strokes, the polygons overlap and cause rendering artifacts:

https://github.com/user-attachments/assets/93a7d955-f3a9-48da-ab67-5d680b8fec61

To Reproduce Steps to reproduce the behavior:

PathShape::closed_line(
	points,
	PathStroke {
		width: 12.0,
		color: ColorMode::Solid(color),
		kind: StrokeKind::Inside,
	}
)

Expected behavior There should not be any rendering artifacts:

Image

Swarkin avatar May 19 '25 05:05 Swarkin