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Fix: Expanding the Texture Atlas Limit for Fonts with Large Character Sets
When using fonts with an average of 50,000 characters, 'epaint texture atlas overflowed!' may be printed and cause problems. It is necessary to expand the max value related to texture.
- Closes #5256
Preview available at https://egui-pr-preview.github.io/pr/5257-patch138 Note that it might take a couple seconds for the update to show up after the preview_build workflow has completed.