Emil Ernerfeldt
Emil Ernerfeldt
I think we should add a minimal version of this ASAP - it can be something that just generates meshes during scene construction for now. This is very limiting at...
An interesting note: a `Rectangle` component is useful both in 2D and 3D. For 2D we support it via specifying its min/max corners, or center and size, and some other...
Rect/Box we have, but needs styling (Separate issue). Cylinders and capsules I think are very useful (e.g. limbs) 2D circles/discs are very useful. So are spheres. What is the difference...
For the 3D primitives, we should have a style option to either render them as solid, as wireframe, or both. The spatial space-view can convert them to a re_renderer mesh...
A less important, but very nice, primitive, is the tapered capsule: 
# What is the main axis of a cylinder/capsule? Finding this information online wasn't easy. A lot of libraries/format don't document this at all. These are the only ones I've...
A lot of 3D libraries have a configurable main-axis, that the user can set to any Vec3. I think we should provide the same. That way a user can easily...
increasing the default tooltip delay seems like a good start
Please check out the repo and run `cargo r --example eframe`. It should show you some profile scopes even without `--release`.
I tried registering `mousemove` on `document.body`, but the events still stop when dragging outside the canvas