Emil Ernerfeldt

Results 813 comments of Emil Ernerfeldt

Some basic tabs could make sense to add to egui, but I worry that it will soon lead to feature requests: * Scrolling of tabs when they are too many...

I decided to go this route instead: * https://github.com/emilk/egui/pull/2625 Still, thanks so much for all the work in this PR 🙏

Thanks for thinking about this @setzer22! As you notice, most of the work is design rather than implementation :) This is all related to https://github.com/emilk/egui/pull/2244 (overlapping widgets) too. Ideally we...

I think we should split `LayerId` into two `struct`:s with different responsibilities. One would be `AreaLayer`, the other `ZLayer`: ``` pub struct AreaLayerId { pub order: Order, pub id: Id,...

@coderedart there is a problem. Since https://github.com/emilk/egui/pull/2107 `eframe::start_web` is `async`, and I'm not sure how we can get that to work with `trunk`. I opened this `trunk` issue: https://github.com/thedodd/trunk/issues/466

There's a work-around in https://github.com/emilk/eframe_template/pull/83

* Feature implemented in https://github.com/emilk/egui/pull/3347

Just to chime in here: at Rerun we bundle a `.wasm` in our crates and pip packages. Having to bundle two separate `.wasm` would make those crates/packages much larger, so...

Weird that "Unable to create texture object" is the error message for having a too large shader O.o

We should open an issue on `wgpu` about removing that `unwrap` though