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launch error
./digbuild src/sdl_gl_window.cc +117 prepare_resolution(): Chosen resolution: (1680, 1050) src/main.cc +33 main(): Error: Shader compilation/linking failed: 0(27) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(28) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(29) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(30) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(31) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(32) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(46) : warning C7533: global variable gl_MultiTexCoord0 is deprecated after version 120 0(47) : warning C7533: global variable gl_Normal is deprecated after version 120 0(50) : warning C7533: global variable gl_Vertex is deprecated after version 120 0(52) : warning C7533: global variable gl_MultiTexCoord2 is deprecated after version 120 0(53) : warning C7533: global variable gl_MultiTexCoord3 is deprecated after version 120 0(64) : warning C7533: global variable gl_MultiTexCoord1 is deprecated after version 120 0(66) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120 0(69) : warning C7533: global function ftransform is deprecated after version 120
Hmm, that's really weird. I need to clean those warnings up, first of all. The odd thing, though, is that there don't appear to be any errors in the log output, so it's not clear to me what broke.
What kind of graphics card are you using, and what driver version?
nvidia 8600 gt nvidia-drivers 275.21 (32 bit) and same result with nvidia-drivers 260.19.44