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Binding of drive and CS can be off
Early in learning, the first curiosity / novelty VSMtxGo pool can drive gating even with no BLA novelty pool activity, because it is disinhibited by the curiosity drive and it gets enough excitation from the higher-level OFC, ACC reps.
Turning down the curiosity drive helps significantly, but might there be an even more robust solution?
The general issue is that high-level non-drive-specific inputs in OFCval and ACC* activate everything.. could turn them down, but they are already set to be Rel = .1.
Here's the prjn scales:
Layer: VsMtxGo
VsGPeTA Abs: 2.00 Rel: 1.00 GScale: 0.04 Rel: 0.50
VsGPeIn Abs: 0.50 Rel: 1.00 GScale: 0.01 Rel: 0.50
USpos Abs: 2.00 Rel: 0.20 GScale: 0.08 Rel: 0.12
BLAPosAcqD1 Abs: 3.00 Rel: 1.00 GScale: 0.59 Rel: 0.59
Abs Params: .BLAAcqToGo: 3
Rel Params: .BLAAcqToGo: 1
Drives Abs: 1.00 Rel: 1.00 GScale: 1.00 Rel: 1.00
Abs Params: .DrivesToMtx: 1
OFCus Abs: 1.00 Rel: 0.10 GScale: 0.02 Rel: 0.06
Rel Params: .PFCToVSMtx: 0.1
OFCval Abs: 1.00 Rel: 0.10 GScale: 0.01 Rel: 0.06
Rel Params: .PFCToVSMtx: 0.1
Urgency Abs: 0.00 Rel: 0.10 GScale: 0.00 Rel: 0.06
Abs Params: #UrgencyToVsMtxGo: 0
ACCcost Abs: 1.00 Rel: 0.10 GScale: 0.01 Rel: 0.06
Rel Params: .PFCToVSMtx: 0.1
ACCutil Abs: 1.00 Rel: 0.10 GScale: 0.01 Rel: 0.06
Rel Params: .PFCToVSMtx: 0.1