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Question about UDGeedNext

Open marca1969 opened this issue 2 years ago • 4 comments

Hello, NextBuild works just fine under macOS, where CSpect can be used thanks to mono. UDGeedNext instead only available as a Windows executable. I have read on a forum thread that NextUDGeed would be a PureBasic program. As such, it should be easily compiled under macOS and Linux. Has this been carried out? I am confident that UDGeedNext would be very useful to completely bring NextBuild to different platforms. Thanks and congratulations for all this huge and super-useful work!

marca1969 avatar Sep 10 '22 22:09 marca1969

Have you had a look at https://zx.remysharp.com/sprites/ this has much of the same functionality?

ljg701 avatar Sep 12 '22 19:09 ljg701

Thanks for your reply. Yes, I have tried it and it is a nice piece of software. Nevertheless, it would be nice to have the “full packet” of NextBuild running directly on macOS (or Linux). In principle, porting UDGeedNext to these OSs should be straightforward.

marca1969 avatar Sep 12 '22 20:09 marca1969

Hey! I don't have a Mac so can't build for MacOS! :)

em00k avatar Oct 07 '22 15:10 em00k

If you want me to try…

marca1969 avatar Oct 07 '22 19:10 marca1969