nme-tilelayer
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Lightweight wrapper over NME's powerful but lowlevel 'drawTiles', with bitmap-based fallback for Flash.
Hi, I tried using `sprite.color = 0` on one of my tiles, but I didn't notice any change. I try to render the layer to be sure, but no change....
Maybe I just don't understand something, but there's Tilesheet.drawTiles support on flash nowadays, so why still use bitmaps? Is it faster on Flash platform?
Hi agian , really cool ,great performance I just want to know , how can I get bitmapData from SparrowTilesheet ? I want to get bitmapData for using it in...