unity-google-drive
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Google Drive SDK for Unity game engine
Good afternoon! I had a problem, I tried all the ways, but I get the following error when I start it on Android: `2022-08-06 18:45:46.163 28367-28367/? E/AndroidRuntime: FATAL EXCEPTION: main...
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Implementing permissions would be of great help I tried doing it myself once again, but it takes a long time to understand how this works due to the many abstraction...
I have a project that requires multiple GoogleDriveSettings is there a way to load a specific one at runtime? From what I see in `GoogleDriveRequest.cs` it always does `GoogleDriveSettings.LoadFromResources()` which...
In UPW build, after I press Allow in browser, it redirects me to localhost. And nothing happens.  BTW I can confirm your plugin works in Editor, Android, iOS and...
[Current setup](https://github.com/Elringus/UnityGoogleDrive#additional-setup-for-ios-and-android) requires the app id to be lowercase. Details can be found here: https://github.com/Elringus/UnityGoogleDrive#my-application-id-andriodios-is-mixed-cased-and-i-cant-change-it In case anyone would like to work on this issue, feel free to ask here...
I'm not a native English speaker and could've done some mistakes in the [readme](https://github.com/Elringus/UnityGoogleDrive/blob/master/README.md), code summary and UI text (especially in the [settings editor](https://github.com/Elringus/UnityGoogleDrive/blob/master/Assets/UnityGoogleDrive/Editor/GoogleDriveSettingsEditor.cs#L25-L32)). Any corrections either via comments here...
Currently, a third-party library ([Json.Net.Unity3D](https://github.com/SaladLab/Json.Net.Unity3D)) is used to de-/serialize JSON data, since Unity’s built-in one doesn’t support nullable types (and they’re heavily used in the [data API](https://github.com/Elringus/UnityGoogleDrive/tree/master/Assets/UnityGoogleDrive/Runtime/API/Data) to represent properties...
Hi, this plugin is so wonderfull, im successfully use this plugin on windows build, but i got problem when i need to build to android, can i get some help...
Hi this is my android logcat logs : its working on editor but not workin when i take android build... 2024.03.13 16:06:24.141 19198 19234 Debug tudio.booomzaaa PlayerBase::stop() from IPlayer 2024.03.13...