Elliot Woods

Results 153 comments of Elliot Woods

I did a little reading on the multi-gpu support in DX12, which suggests that the developer will have quite a bit of free reign over making pipelines across multiple adapters....

Looking forwards to a new release! So when you 'share heaps on several adapters', you don't explicitly copy assets between the adapters? you just access the resource directly from the...

but does that mean you can't use exceptions at all locally? i.e. can you have your own `try` `catch` inside the plugin functions. or are all exceptions prohibited

(also my recent threaded Writer nodes rely on it, so i've added them to my zip for the time being)

this is my current workaround (create local instance and fill it up with data): ``` c++ //---------- void CameraHead::calibrateIntrinsics(const vector & imagePoints) { ofxCv::Calibration calibration; calibration.imagePoints = imagePoints; calibration.setImageSize(this->imageSize); calibration.setPatternSize(boardFinder.getPatternSize());...

It crashes in visual studio (debug exception complains that the iterator is dead) Had this with a workshop today where everybody got the exception (vs2010)

i was thinking you could decrement the iterator before erasing (because the loop increments again and then checks if end or not)

Thanks for the library. Agreed that it would be good to avoid this pattern of not having the struct in the header, and instead having a reciprocal typedef (i'm not...

e.g. MotorDriver.cpp#L160 currently just sets it high when we start stepping

Add a notes that example_simple needs a webcam