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VideoIn (CL Eye) throws CLMulticam.dll missing

Open tekcor opened this issue 11 years ago • 11 comments

Hi,

Status pin from VideoIn (CL Eye) and ListDevices (CL Eye) says the CLMulticam.dll would be missing.

Unable to load DLL 'CLEyeMulticam.dll': Invalid access to memory location. (Exception from HRESULT: 0x800703E6)

The dll is in the folder. So maybe it is some path linking issue?

Happens to me only when one or more PS3 Eye cams are connected and activated.

Without it says 'OK'

Would realy love to get this Multicam thing to work!

e: i am running b32.1_x86 with alg's latest pack from the contribution

tekcor avatar Aug 26 '14 18:08 tekcor

Hey Tektor! Sorry for the slow reply here. I realised my email notifications were off for a while.

From your descrption it sounds like maybe you can get one camera working but the second one doesn't? Or could you clarify what you mean by:

Happens to me only when one or more PS3 Eye cams are connected and activated.

elliotwoods avatar Dec 04 '14 01:12 elliotwoods

Hey,

running into nearly the same issue, but with an other additional error message:

"Unable to load DLL 'CLEyeMulticam.dll': A dynamic link library (DLL) initialization routine failed. (Exception from HRESULT: 0x8007045A)"

The ode worked for a while, but now I've got constantly this error message.

timpernagel avatar Apr 07 '15 12:04 timpernagel

My workaround is to use a bat-file and start the video-patch first and than start the rest of the project. Seems, the bug only happens if some node is trying to access the texture when it is not already initialized.

timpernagel avatar Apr 07 '15 13:04 timpernagel

Could it have something to with with code laboratories having dropped their free drivers and only having drivers you need to pay for?

sunep avatar Apr 07 '15 13:04 sunep

yes i presume you need to have drivers which are compatible with this build (which is pretty old) if they’ve changed their API too much then it won’t be compatible

elliotwoods avatar Apr 12 '15 08:04 elliotwoods

the current driver is identical to the free one before (5.3.0.0341) for me it was a sudden halt in a configuration that worked for weeks, now it wont work at all: b337, pack from september 2013 it will crash for every videoin activation

ggml avatar Apr 14 '15 19:04 ggml

Does even the Help-Patch crashes? This works fine for me.

timpernagel avatar Apr 15 '15 10:04 timpernagel

i guess the problem is, that the pack uses a precompiled CLEyeMulticam.dll. and that dll probably was compiled with the old and free driver thats no longer available

sebllll avatar Apr 15 '15 10:04 sebllll

old and new driver are the same, v.5.3.0.0341

ggml avatar Apr 15 '15 10:04 ggml

maybe @smakhtin can say a bit here. he seems to be the author of that dll. see https://www.nuget.org/packages/VVVV.CLEyeMulticam/1.2.0.1

sebllll avatar Apr 15 '15 10:04 sebllll

here is a report of what is going on in my previously working setup http://vvvv.org/forum/strange-experience-with-cleye#comment-190992

ggml avatar Apr 15 '15 16:04 ggml