elden ring model can't import。
blender2.80
elden ring model file https://wwi.lanzoub.com/ivHaN012v5mh
img
Traceback (most recent call last):
File"C\blender28gj12.80scriptstaddonstjo-mesh-flver\init py",line 66,in execute connect bones=self.connect bones) File"C\blender28gj12.80\scriptstaddonstjo-mesh-flvernimporter.py",line 92.in run flver_ data=reader.read flver(path) File "CAblender28gj12.80\scriptstaddonstio-mesh-flverreader.py",line 441,in read flver vertex buffer structs.append(read vertex bufer_structs(reader) File "CAblender28gj)2.80scriptsiaddonstio-mesh-flverreader.py",line 303,in read vertex_buffer structs struct offset +=member.size() File"CAblender28gj12.80scriptsiaddonstio-meshflvernfver.py",line 253,in size raise Exception("unknown size for data type") Exception:unknown size for data type location:
same problem here
Sorry, but this is really only tested and working on a small subset of Dark Souls 1 and Remastered models. Elden Ring support would be lovely to include if someone made a PR for it but I don't personally have the bandwidth to add it myself.