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Various small issues

Open 8sm32K4D1K5f3E opened this issue 1 year ago • 1 comments

Just posting these so they're known, didn't see them in any of the open or closed issues.

Invisible stop sign, has collision and you can see the shadow of it (Look at the outline on the wall there) but no actual visible model. stopsign

There's various inconsistencies between the large (overview) map and the small (individual sides of the map) maps. Example below. Inconsistentmap

This save icon gets placed at the wrong location on the map. wrongmap

8sm32K4D1K5f3E avatar Sep 09 '22 23:09 8sm32K4D1K5f3E

Hi there,

Thanks for your notes.

  1. Invisible stop sign

That's interesting, as another person found an invisible phone booth. We have someone working on a level editor for us. Once that's in a working state, I will look into adding the stop sign back. Thanks for catching that.

  1. South Vale vs. South Vale West maps

These differences were intentionally made for all versions of the game. The zoomed out, "overview" map of South Vale has less details in it vs. the zoomed in South Vale West map.

  1. Slightly misplaced icons on maps

We're at the mercy of ~~how~~ where the game programmed to position these icons on the maps. The misplaced save icon at Jack's Inn can be seen on all versions. There are several other instances of slightly misplaced icons on other maps, similar to this. Although I suppose for this particular instance, maybe the devs didn't want to cover up the words "Jack's Inn" on the map? No clue...

Polymega avatar Sep 10 '22 05:09 Polymega