Silent-Hill-2-Enhancements
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Unable to launch game (iMac Pro, Bootcamp Windows 10)
I've been trying to run this game to no avail. I'm not sure if it because of an incompatibility with my system, but vanilla and Enhanced refuse to launch. I've attempted manually setting the CPU affinity (after setting SingleCoreAffinity = 0
), and setting d3d8to9 = 0
. What I run into is the game creating the window, then sitting at a black screen.
shortened DxDiag info:
Machine Id: {6BC1A5A7-CF37-4F46-8DA6-EB67E92C0D4C}
Operating System: Windows 10 Pro 64-bit (10.0, Build 19042) (19041.vb_release.191206-1406)
Language: English (Regional Setting: English)
System Manufacturer: Apple Inc.
System Model: iMacPro1,1
BIOS: 1037.147.4.0.0 (iBridge: 17.16.16610.0.0,0) (type: UEFI)
Processor: Intel(R) Xeon(R) W-2140B CPU @ 3.20GHz (16 CPUs), ~3.2GHz
Memory: 32768MB RAM
Available OS Memory: 32480MB RAM
Page File: 30570MB used, 19677MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 12
DX Setup Parameters: Not found
User DPI Setting: 144 DPI (150 percent)
System DPI Setting: 144 DPI (150 percent)
DWM DPI Scaling: Disabled
Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Not Supported
DirectX Database Version: 1.0.8
DxDiag Version: 10.00.19041.0546 64bit Unicode
---------------
Display Devices
---------------
Card name: Radeon Pro Vega 56
Manufacturer: Advanced Micro Devices, Inc.
Chip type: AMD Radeon Graphics Processor (0x6867)
-------------
Sound Devices
-------------
Description: Speakers (MOTU Pro Audio)
Default Sound Playback: Yes
Default Voice Playback: No
Hardware ID: USB\VID_07FD&PID_0005&REV_0200
Manufacturer ID: N/A
Product ID: N/A
Type: N/A
Driver Name: MOTUProAudio.sys
Driver Version: 4.0.8.2000 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 9/8/2019 5:00:00 PM, 168248 bytes
Other Files:
Driver Provider: MOTU, Inc
HW Accel Level: Emulation Only
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Attached are the d3d8.log files for the normal hook and the debug version.
Update: I just updated to the newest d3d8 release posted on the site, and am running into the same issue.
We have had issues on Apple computers in the past. It might be ReShade causing the issue here. Try disabling AdjustColorTemp
and RestoreBrightnessSelector
.
Somehow you did not disable those options. They are still enabled in the log file:
19160 11:04:16.934 |- AdjustColorTemp: 1
19160 11:04:16.934 |- EnableSMAA: 0
19160 11:04:16.934 |- RestoreBrightnessSelector: 1
oh shit, my bad. Here ya go. It seems to be dying at whatever happens after ReShade hooks?
Ok, try with this ini file: d3d8.zip
Just unzip it into the game folder. This will help determine if it is something to do with the d3d8 module or the game itself.
Still nothing. I'm not sure if it's a hardware configuration issue? I know I've had issues with programs in the past because I use an external DAC, but here's the log: d3d8.log
Can you try renaming or removing the d3d8.dll
file to see if the game will work without the enhancement module?
Nope, no dice. It just sits at a black screen.
Edit: Okay, no sure why, but if I'm running the game from C:\KONAMI\Silent Hill 2, the game just fails to launch. I moved the game to my external SSD, X:\KONAMI\Silent Hill 2, and it launches fine now? Computers are weird :/
Edit 2: I wonder if it's something related to Apple's NVMe storage and driver?
I moved the game to my external SSD, X:\KONAMI\Silent Hill 2, and it launches fine now? Computers are weird :/
Interestingly enough, we have seen this before. We cannot reproduce it and don't know exactly what is going on here. Anyways, I am glad you got it working!
I can test this on one of my other Mac systems to see if it is indeed something to do with their storage drivers and whatnot.