MapsModelsImporter
MapsModelsImporter copied to clipboard
Custom captures are not importing.
The venice sample imports fine.
- The .rdc file: https://file.io/pE4ZnO8QY2Im
- Your GPU: Nvidia GTX
- Version of this add-on: 0.7.0
- Version of RenderDoc: 1.31
- Version of Blender: 4.1
Logs:
google_maps_rd failed and returned: Loading capture from ...rdctest.rdc... Trying scraping strategy #4 (from draw call #0)... (Skipping drawcall ClearDepthStencilView()) (Skipping drawcall ClearView()) (Skipping drawcall Draw()) (Skipping drawcall Draw()) Not relevant yet: ClearRenderTargetView() Not relevant yet: ClearDepthStencilView() Not relevant yet: ClearView() Not relevant yet: Draw() Not relevant yet: Draw() Not relevant yet: ClearDepthStencilView() Not relevant yet: ClearDepthStencilView() Not relevant yet: Draw() Not relevant yet: ClearDepthStencilView() Not relevant yet: ClearDepthStencilView() Not relevant yet: DiscardView() Not relevant yet: DiscardView() Not relevant yet: ClearRenderTargetView() Not relevant yet: DrawInstanced() Not relevant yet: DrawInstanced() Not relevant yet: ClearDepthStencilView() Not relevant yet: DrawInstanced() Not relevant yet: DrawInstanced() Traceback (most recent call last): File "...AppData\Blender\Blender\4.1\scripts\addons\MapsModelsImporter\google_maps_rd.py", line 377, in <module> main(controller) File "...AppData\Blender\Blender\4.1\scripts\addons\MapsModelsImporter\google_maps_rd.py", line 369, in main scraper.run() File "...AppData\Blender\Blender\4.1\scripts\addons\MapsModelsImporter\google_maps_rd.py", line 278, in run relevant_drawcalls, capture_type = self.extractRelevantCalls(drawcalls) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "...AppData\Blender\Blender\4.1\scripts\addons\MapsModelsImporter\google_maps_rd.py", line 214, in extractRelevantCalls return self.extractRelevantCalls(drawcalls, _strategy=_strategy+1) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "...AppData\Blender\Blender\4.1\scripts\addons\MapsModelsImporter\google_maps_rd.py", line 176, in extractRelevantCalls if not skipped_drawcalls or self.hasUniform(skipped_drawcalls[0], "_uMeshToWorldMatrix"): ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "...AppData\Blender\Blender\4.1\scripts\addons\MapsModelsImporter\google_maps_rd.py", line 142, in hasUniform constants = self.getVertexShaderConstants(draw) ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "...AppData\Blender\Blender\4.1\scripts\addons\MapsModelsImporter\google_maps_rd.py", line 132, in getVertexShaderConstants elif var.type == rd.VarType.Int: ^^^^^^^^^^^^^^ File "...Blender Foundation\Blender 4.1\4.1\python\Lib\enum.py", line 784, in __getattr__ raise AttributeError(name) from None AttributeError: Int. Did you mean: 'SInt'?
This was a bug indeed, thanks for sharing the rdc file! You may replace your ...AppData\Blender\Blender\4.1\scripts\addons\MapsModelsImporter\google_maps_rd.py
file with this new one: google_maps_rd.py
, let me know if it works I'll make a new release!
This was a bug indeed, thanks for sharing the rdc file! You may replace your
...AppData\Blender\Blender\4.1\scripts\addons\MapsModelsImporter\google_maps_rd.py
file with this new one:google_maps_rd.py
, let me know if it works I'll make a new release!
After the google_maps_rd_py had been replaced to the new one, it works. But there is a new problem... The model is incomplete.
My device:
The rdc file: https://file.io/U5z4ypR2w3lD
Your GPU: Nvidia GTX 4060
Version of this add-on: 0.7.0
Version of RenderDoc: 1.31
Version of Blender: 4.1
Screenshot in Blender:
Screenshot RenderDoc:
Importing custom captures works now on my end. Thank you!