LilySurfaceScraper
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Cycles node setup improvements
This branch tries to incorporate the changes I've proposed in #53.
- [x] Texture coordinates node
- [x] Nest textures in node group
- [x] Randomize rotation for tiling
- [x] Add the mapping node to the world node setup
- [ ] Add some kind of toggle or an operator that changes the mapping to box projection
- [ ] Improve Auto Align Nodes