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Cylces node setup improvements

Open benthillerkus opened this issue 4 years ago • 11 comments

After watching Andrew Price's recent tutorial on avoiding texture repetition, I think there are 3 things that we could improve:

  1. We should add a texture coordinates node and connect every texture map with that
  2. We should wrap all of the texture maps inside of a node group so that the texture can be used inside of other materials aswell
  3. We could consider adding a random rotation setup aswell. Maybe with a checkbox that toggles if you want to add it to the node tree or not. It's super simple, but surprisingly effective.

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benthillerkus avatar Mar 31 '20 12:03 benthillerkus