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The accompanying code of the Learn WebGPU C++ programming guide

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`Application::Terminate()` is defined and described in the tutorial, but it seems to be never called in the `step025` branch.

This feels like an extremely fundamental problem, but since the swapchain was gunned down, I've been continually getting segmentation errors when attempting to reimplement resize The related resources I've found,...

This causes the example at [hello-triangle](https://eliemichel.github.io/LearnWebGPU/basic-3d-rendering/hello-triangle.html) to no longer compile

I use wgpu-native, there is a folder named 'webgpu/bin/macos-aarch64' instead of 'webgpu/bin/macos-arm64' but in the cmakelists ,the following command actually need libwgpu_native.dylib file in webgpu/bin/macos-arm64 folder target_link_libraries(cgame webgpu glfw) target_copy_webgpu_binaries(cgame)...