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Primary Targets and Frameworks

Open eliasku opened this issue 7 years ago • 6 comments

Hi All, What targets you use with ecx or hotmem? What game Frameworks? Please share! I plan reduce supported targets implementations and tests. For example maybe it's time to drop swf target. Totally no sense to support python and neko targets. Thank you in advance

eliasku avatar May 15 '18 22:05 eliasku

I use ecx with OpenFL. I disagree on dropping neko target as of now. Some users are using it for fast debugging sessions. hashlink will take its place soon, but for now it's not fully integrated everywhere

Misiur avatar May 16 '18 09:05 Misiur

@Misiur seems like dropping targets is bad idea. The issue is we could spend a lot of time on performance optimization and native types compatibility, so for example we could support neko, but not to do performance tests/ check performance drop regression and searching solutions how to speed up neko or swf. For example currently i see that cs and java are not primary also. For performance we could focus only for JavaScript, HXCPP, HashLink targets. WDYT?

eliasku avatar May 17 '18 07:05 eliasku

Using it with Kha, mainly interested in js and hl, and maybe hxcpp.

sh-dave avatar Sep 21 '18 17:09 sh-dave

Use it to generate C# code, then use Unity to render World.

fnaith avatar Oct 20 '18 15:10 fnaith

There is an issue on armory3d to implement ecx to their workflow https://github.com/armory3d/armory/issues/850.

FuriouZz avatar Nov 07 '18 19:11 FuriouZz

Late, but i'm using it with Kha and pure haxe. Targeting multiple platforms, kha is native + js + hashlink, pure haxe is native + js/nodejs

Jarrio avatar Jun 16 '19 11:06 Jarrio