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Document Packaging Godot Games

Open danirabbit opened this issue 4 years ago • 2 comments

Problem

There aren't many games being built for elementary OS at the moment and that's a shame. It would be nice to give indie game developers the same path to monetizing and distributing as indie app developers

Proposal

We've talked before about documenting the process of Flatpaking games, in particular using the Godot game engine since it's open source

Prior Art

An issue report for documenting Godot Flatpaks exists here with some information on how to build an example: https://github.com/godotengine/godot-docs/issues/2993

danirabbit avatar Aug 17 '21 18:08 danirabbit

As a note, would we need to update the Flathub filter to allow the Godot BaseApp, or package our own Godot BaseApp in the AppCenter repo?

cassidyjames avatar Aug 18 '21 17:08 cassidyjames

Would be best to enable the filter for the Godot base app, it's been getting a lot of work done on it. However, would this be something (the filter) that would be needed when the new means of deploying apps to AppCenter is out?

(Originally published at: https://jacky.wtf/2022/9/9Mv0)

jalcine avatar Sep 23 '22 17:09 jalcine